JS programowanie obiektowe. 1. JavaScript Programowanie Obiektowe Piotr Czajkowski [email protected]; 2. constructor new. Poznasz i zrozumiesz najnowsze mechanizmy JS (ES6+) Programowanie obiektowe z użyciem słów kluczowych class, extends itd. In the early nineties, a thing called object-oriented programming stirred up the software industry. Most of the ideas behind it were not really new at the time, but.

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Like a real wall, it doesn’t do much, it just sits there and takes up space.

Instead of adding arguments to a function, this one adds a this object, using the first argument to the function’s apply method:. In this case there is not much harm done, but there are situations where this would cause a problem.

For that second problem, this page conveniently provides a function called inPlacePrinter. An expression such as this one can be used to reliably work around this:. A javascript.programowwnie approach would be to store the characters and the corresponding bug-constructors in a dictionary, and look for them there: Every object has a method called hasOwnPropertywhich tells us whether the object has a property with a given name. This way, if they ever want to change their object in such a way that it no longer has a length property, for example obiektode it now has some internal array whose length it must return, they can update the function without changing the interface.

Some problems are best solved by building a complex family tree of types. Try to find a way to make it fit in the ecosystem without dying out too quickly.

Some things are best written as methods of your objects, other things are better expressed as separate functions, and some things are best javascript.progtamowanie by adding a new type of object. It has to define some kind of representation, ways to access this representation, a way to initialise the grid from a ‘plan’ array, a way to write the content of the grid to a string for the toString method, and the movement of the bugs on the grid.


JavaScript Programowanie obiektowe

Calling a function always results in a new this being defined inside that function, even when it is not used as a method. The rest of the chapter is devoted to a javascript.pgogramowanie in-depth look at inheritance, and the problems related to inheritance in JavaScript. Still, the principles used by these students provide a good way to start thinking about inheritance.

SmallItem can be seen as such a prototype. Give the lichen-eater “c” as its character pac-man.

Object-oriented Programming — Eloquent JavaScript

A function is called as a method when it is looked up as a property, and immediately called, as in object. There will be some objects involved this is, after all, the chapter on object-oriented programming. It would be nicer if it would print automatically.

We could have used a single string, but because JavaScript strings must stay on a single line it would have been a lot harder to type. Personally, I treat writing documentation as a ‘finishing touch’ to add to a system. By remembering the last direction it went, and preferring that direction, the eater will waste less time, and find food faster.

JavaScript. Programowanie obiektowe

Instead of adding arguments to a function, this one adds a this object, using the first argument to the function’s apply method: Sure, duplicating the line is shorter than calling the Item. It means that using an object to store a set of things, such as the cats from chapter 4can go wrong. For one thing, our killerRabbit has a property called constructorwhich points at the Rabbit function that created it.

This time, we will use a constructor and two methods. Inheritance is best used when the thing modelled by the sub-type can be said to be an object of the super-type. To make this easy, we can use a higher-order function that takes an action as its argument.


It takes one argument, the point at which the bug is currently standing, and returns an object with information about the surroundings of that point. Objects play both the role of ‘values with methods’, for which prototypes work great, and ‘sets of properties’, for which prototypes only get in the way. In this case, we need to represent a grid of values, so I wrote a Grid type, which supports the operations that the terrarium will need.

You give it the object on the left hand side, and a constructor on the right hand side, and it returns a boolean, true if the constructor’s prototype property is the direct or indirect prototype of the object, and false otherwise. One can use an array of arrays, like this: Now those were games!

Because of this, JavaScript programmers have invented many different approaches to inheritance. This way, if we decide for some reason to use a different method for storing the javascript.programowxnie, we only have to rewrite valueAt and setValueAtlbiektowe the other methods can stay untouched. Make sure you have defined the randomElement function from exercise 8.

There is one more catch, however.

JavaScript Programowanie obiektowe : Stoyan Stefanov :

This method gathers bugs, or other things that have an act method, and stores them in objects that also contain their current position: In JavaScript, the language doesn’t really specify a simple way to do it. If we make javascript.prorgamowanie old prototype object the prototype of the new prototype object you may have to re-read that a few timesit will automatically have all its properties. Some languages chicken out and forbid it altogether, others define complicated schemes for making it work in a well-defined and practical way.